Papajohns Pizza – NFT Hotbags

A job for Papajohns Pizza, delivering 3D Hotbags, not pizza!

Designers Tom Hoff & Ash Sketch created some rough designs for some Papajohns apparel & it was down to LairdSquared to convert these into 3D bags for an NFT giveaway! https://www.nfthotbag-papajohns.com/

Below are a small selection of the 3D bags created for Papajohns.

Tom Hoff designed Rucksack
Ash Sketch designed ‘Puffer Bag’

Stag!! Stag!! Stag!!

I’ve always loved insects, but of all the insects, the stag beetle amazes me the most. They’re massive and the male ones are even massiver (or more massive, for the grammar nazi’s).

Over the last few years I’ve seen many female stag beetles, but never the larger male.

Until last summer… I finally got to see one!

My excitement was short-lived, as its head was missing, it was clearly not well.

From that moment, I decided to sculpt one in 3D and here is the result. Sculpted and painted using 3D Coat, retopo’d in 3D Coat, posed and rendered in LightWave 3D.

Low-polygon Drill

I’m enjoying SketchFab and uploading my models there, so thought I’d add the latest creation. A Milwaukee M12 drill. Main use is for Virtual Reality engines, as it’s really low detail, but actually looks neat in normal renders.

Modelled in LightWave 3D and textured using Substance Painter!

View my masks in your browser

Thanks to Sketchfab (who I’ve known about for years, but never really investigated much) I can embed some 3d models into my site, and you don’t need any plugins or anything.

Feel free to load the one above and rotate it about and stuff! Neat eh?

The model was designed for Instagram so is very low detail and quick to load, also means it should work on most fairly modern mobile phones.

Working with Tiny Giant…

I recently did some work with Tiny Giant, a company specialising in digital marketing and the use of Artificial Intelligence. They have used AI to generate ingredients for a small batch Gin production, or creating random names for horses in a Virtual Grand National event held online.

You can check out their work right here:

https://www.tinygiant.io/

Their team approached me to create three themed Augmented Reality masks for Instagram, what a cool job! All themed with the glitz and featheriness of Mardis Gras… here’s what I created. You can check out the masks for yourselves at the links below:

If you want to check out the masks in AR you will have to click these links on your mobile device:

Glittery

A glitter shader, inspired by the Arnold Manual and a very similar thing. Thought it looked nice, so gave it a go using the new LightWave PBR renderer

ArchViz Render

Waldemar Peter kindly shared one of his scenes on Facebook so others could test it and see what they got.

I brought it into LightWave 2018’s native renderer, and was quite pleased with the results.

6m30s to render at 2000×1332 pixels.

Quick test of 360 degree ‘RenderSpheres’?

I’ve tested these 360 degree images before, but no one else had the ability to view them. Now everyone and their pets can view them on TV’s or Mobile Devices, so I decided to do some tests.

This isn’t my model, it was grabbed from a 3d Render Challenges website from years ago, but I did do the basic lighting. I thought I’d fixed all the errors, but a few still exist and I probably won’t fix those now, but move onto something else.

Rendered in LightWave 2018 using the new VR Camera support.

It even saved the image with the correct EXIF data to load perfectly in Facebook and Google Photos as a photosphere! Nice!


Much simpler than I thought… Now we’re cooking on gas!!!

When I first set up my WordPress site, I instantly installed JetPack (as most people do I think) and let it do its thing.

One thing I didn’t know, it had changed my mobile version of the site to look a bit pap. Sort of plain white, with awful drop-down menus and things.

I’ve only right this second managed to hunt the abysmal design down and you’ll be pleased to know it’s now, well and truly, off! Things are now looking much nicer around here for you mobile folks.

Hopefully no one was too offended by the horrific looking mobile site I’ve had for the past 5 years, but now, I’m pleased to announce, it’s all looking dandy… apologies for the wait 🙂